
Scotch and iPhone. Scotch and iPhone. Let me tell you about Scotch and iPhone. My roommate, Austin, recently bought an iPhone. Scotch and iPhone is when you play with Austin's iPhone while drinking scotch, preferably Tomatin 12-year, because you don't want something quite as peaty as a Singleton when you're playing with an iPhone. We're talking quality interaction design on all fronts here. We at the Swiss Invasion of Liechtenstein (the name of our apartment) take Scotch and iPhone very seriously.
You don't ever want to drink too much scotch while playing with an iPhone because then it just gets stupid. We are talking a very small amount of scotch with the iPhone. The above photo shows you how much scotch I drank when embarking on Scotch and iPhone last night.
Can we just talk about how completely insane it is to talk about "playing" with a cellular phone? One year ago, it would be more like "trying to use", "trudging through the menus of", or "getting frustrated by". But now we're playing with the thing, and that is just completely astonishing.
Which is perhaps the entire point of Scotch and iPhone. I don't drink any cheap scotch during Scotch and iPhone, because the iPhone - this iPhone - would get angry. Nobody wants that. Because this device seems anthropomorphic, full of character and flaws and it responds well and it just feels alive. It sounds terrible and weirdly romanticized, but you totally know that it's entirely true if you've interacted with one.
I look forward to Scotch and iPhone with my own iPhone in a month or so.

